[ENGLISH] Ending guide
PRECOGNITION - ENDING GUIDE
The currently available version (demo) contains three endings. Some details about them may change depending on your actions. The requirements for these endings may change in the final release. They do not contain spoilers for the final release.
ENDING A: ???
Ending A: "I told you so."
This ending depends on a single question asked by Jennifer's mother during the night of September 7.
During the first phone call, if you selected "Go with Megan", the option will be presented as:
Ask about going to the cemetery. ; Don't ask anything.
If you selected "Stay at home" instead, the option will be presented as:
Talk about the invitation. ; Don't say anything.
About this ending:
Bad ending. Jennifer tries to go to the alley of her premonitions to save the little girl before it's too late, however, Jennifer's mother, Elizabeth, arrives home. Due to their discussion the night before, Elizabeth is in a terrible mood and starts questioning her daughter's weird behavior. Things gets worse quickly, as Elizabeth loses her composure and slaps Jennifer, forcing her to go to her room.
Out of fear of her mother, Jennifer stays at home: her chance of helping the girl from her visions has been ruined.
Soon, the local news mention the kidnapping of a little girl from Whitefields.
"Did you watch the news, Jennifer?
Something weird happened in our neighborhood.
A little girl went missing last night.
Her whereabouts are unknown.
Jennifer? Why aren't you talking?
Are you still angry because of yesterday?
What's with the face, Jennifer?
Jennifer?"
ENDING B: ???
Ending B: "Lost pages."
This ending depends on how Jennifer treats Megan during the two playable days.
To get this ending, you have to choose the following options:
During the night of September 7:
Go with Megan. ; Stay at home.
Talk about the invitation. ; Don't say anything.
During the scene at the park, the next morning:
Tell Megan the truth. ; Hide the truth.
During the night of September 8:
Telling Megan about the latest dream. ; Going immediately to the alley.
About this ending:
Bad ending. Megan is done with Jennifer: she feels ignored, forgotten, and taken for granted. When Jennifer calls her during the night of September 8, she reacts negatively, and the two girls start to argue over the phone. It starts raining before Megan hangs up.
Since Jennifer lied to her mother the previous night (avoiding a discussion), she's able to go downtown. However, it is too late already, and the diary that she saw during one of her visions is completely ruined because of the rain.
The only piece of information about the little girl has been lost, due to Jennifer's bad decisions.
"Her face, I saw it one more time: in a missing poster.
Her name was Suzanne Symons.
She was one of our neighbors.
I knew it was too late.
There wouldn't be any way to help her.
Not with all of my mistakes.
I messed up.
I failed her.
That little girl.
I'll never know, how would everything be...
If I had done the right thing."
ENDING C: ???
Ending C: "The voice of a friend."
This is the "good ending" for the demo version. It is not a real ending, as the full game will continue after this point.
To get this ending, you just have to avoid getting either Ending A or Ending B requisites, and because of this, this ending has multiple versions, where Megan may be involved or not.
*Bolded, italicized options will improve Jennifer's friendship with Megan. The other ones will anger Megan.
During the night of September 7:
Go with Megan. ; Stay at home.
If you selected "Go with Megan", the following choice you must make when talking with Jennifer's mother is:
Ask about going to the cemetery. ; Don't ask anything.
If you selected "Stay at home" instead, the option will be presented as:
Talk about the invitation. ; Don't say anything.
The next morning, during the scene at the cemetery (if you selected "Go with Megan")
or the scene at the park (if you selected "Stay at home"):
Tell Megan the truth. ; Hide the truth.
During the night of September 8 you must be careful:
If by this point, you have selected two bad options, Jennifer must NOT call Megan, so in that case you must select:
Telling Megan about the latest dream. ; Going immediately to the alley.
Otherwise, if you have selected one or two good options, you can select either option and continue.
About this ending:
Jennifer manages to go downtown, though it is too late to help the little girl from her visions, who is nowhere to be found. She manages to recover a life diary that belongs to the little girl, and decides that she must do whatever is possible to rescue her.
If you selected two bad options, Jennifer will call Megan and will apologize for every time she lied to her. Jenn starts crying and Megan tries to calm her down. Megan decides to go pick her up as the rain gets louder. The call ends, and Jennifer cries, sitting alone on a bench.
If you selected one bad option and one good option, Megan will text Jennifer, worried about her friend. Jennifer then will call her, and most of the conversation will be similar to the previous case, however, if you selected "Tell Megan the truth", Jennifer will tell Megan about the dream that just came to pass.
If you selected both good options, the scene will change drastically. This time, Megan worries about Jennifer's safety and follows her as soon as she sees her leaving her house and going downtown. After catching up with her, they recover the life diary of the little girl, and soon, Jennifer starts getting very anxious about everything that has happened. Megan tries to calm her down, as the rain gets louder. She hugs her, and tells her that everything's gonna be fine.
"Sometimes, when one is hurt...
...the best medicine is a big hug.
And hearing the voice of a real friend.
Tomorrow will be a new day.
Suzanne, I'll see you again.
It's a promise."
Get Precognition
Precognition
"Ever since that dream, I've been cursed with unwanted knowledge".
Status | In development |
Author | Japo |
Genre | Role Playing |
Tags | Dark, Horror, Meaningful Choices, Modern, Mystery, RPG Maker, RPG Maker MV |
Languages | English, Spanish; Castilian, Spanish; Latin America |
More posts
- [ESPAÑOL] Personajes y características planeadasJul 02, 2024
- [ESPAÑOL] Guía de finalesJul 02, 2024
- [ENGLISH] Characters and planned featuresJun 21, 2024
Leave a comment
Log in with itch.io to leave a comment.